Van Leeuwen joined Pensionmark Retirement Group last month at its corporate
office in Santa Barbara, California. She will assist Pensionmark’s network of
20 nationwide locations, with offering individual solutions to employees.
We’re
used to staring at computer and laptop screens, so it’s easy to think that
using the iPad and other touch-screen devices is a no-brainer. But according to
a team of researchers from Harvard School of Public Health, Microsoft and
Brigham and Women’s Hospital, the use of media tablet computers is associated
with high head and neck flexion postures, leading to muscular stress and pain.
People
who use tablets tend to use them in positions that could mean “more of a
concern for the development of neck and shoulder discomfort,” said Jack T.
Dennerlein of Harvard and the study’s lead investigator. The study is
“Touch-Screen Tablet User Configurations and Case-Supported Tilt Affect Head
and Neck Flexion Angles.”
One
significant difference between tablet and desktop or notebook computers is that
a tablet’s touch screen integrates display and user input. Instead of just
looking at the screen, the user touches it, and generally does so from varied
positions—and the sudden popularity of the device means no one has really
assessed the best ways to use it ergonomically, the researchers noted.
The
inherently flexible, portable nature of the touch-screen tablet makes it easy
to use in ways that can cause neck and shoulder pain. Lying on the couch,
sitting propped up in bed, at a table—using a tablet in nearly any position can
be at the whim of the user.
(Cont’d)
Because
computer work has been and continues to be associated with neck and shoulder
pain, many studies have examined how the positioning of the display or monitor
affects neck and shoulder posture and muscle activity. Studies have shown that
the higher the display, the lower the incidence of head and neck flexion. When
a device’s display is lower down, the vantage point led to a higher degree of
flexed postures, and an associated increase in neck and shoulder activity and
pain. As a result, using a monitor in a very low position could be a factor in
neck and shoulder pain.
The
purpose of the study was to investigate head and neck posture for various
positions common in typical tablet computer use, and how head and neck posture
varies with different tablets and their case designs, with different tilt angle
settings.
Fifteen experienced tablet users
completed a set of simulated tasks with two media tablets, an Apple iPad2 and a
Motorola XOOM. Each tablet had a proprietary case that could be adjusted to
prop up or tilt the tablet computer. The Apple Smart Cover allows for tilt
angles of 15° and 73°, and the Motorola Portfolio Case allows for tilt angles
of 45° and 63°. Four user configurations were tested: Lap-Hand, where the
tablet was placed on the lap; Lap-Case, with the tablet placed on the lap in
its case set at the lower angle setting; Table-Case, with the tablet placed on
a table with its case at the lower angle; and Table-Movie, with the tablet
placed on a table with its case at the higher angle.
During the experiment, users completed
simple computer tasks such as Internet browsing and reading, game playing, e-mail
reading and responding and movie watching. Head and neck postures and gaze
angle and distance were measured using an infrared three-dimensional motion
analysis system.
(Cont’d)
Head and neck flexion varied
significantly across the four configurations and across the two tablets tested.
The iPad2 was associated with more flexed postures when it was placed in its
case. This appeared to be driven by differences in case design, which
drastically altered the tablet tilt angle and the corresponding viewing angle.
For both tablets, the gaze angle changed in a similar fashion to the head
flexion across all configurations, with nonperpendicular viewing angles causing
increased head and neck flexion. Head and neck flexion angles were greater, in
general, than reported for desktop or notebook computing.
Only when the tablets were used in the
Table-Movie configuration, where devices were set at their steepest case angle
and at the greatest horizontal and vertical position, did
user’s posture approach neutral. This suggests that tablet users should place
the tablet higher, on a table rather than a lap, to avoid low gaze angles, and
use a case that provides steeper viewing angles. But the suggestion comes with
a caveat: Steeper angles may be detrimental for continuous input with the hands.
Further
studies on the effects of tablet and configuration on arm and wrist postures
are needed, Dennerlein said. He noted that the results will be useful in
updating ergonomic computing standards and guidelines for tablet computers,
which “are urgently needed as companies and health care providers weigh options
to implement wide-scale adoption of tablet computers for business operations."